seeingyou: (mindseye: iteration.)
eyeminders. ([personal profile] seeingyou) wrote in [community profile] eyemind2022-04-06 12:01 am

event } this ain't a scene, it's a deus ex machina (act one)

WHO: All y’all.
WHAT: Act One of This Ain’t A Scene It’s a Deus Ex Machina
WHERE: On Navi; Rizyeria and New Estos on the planet Merox.
WHEN: This month of April.
WARNINGS: Add these to your comment subject lines as needed! And if you get yourself smote, please report it on the death page.

scene one.

Navi has an announcement for everyone, and as per usual, it’s being broadcast right into your brain:

Attention, passengers.
I apologize that it has taken so long, but I believe I’ve found a solution to the problem where some of you have been transposed into a body that is not yours.
We are approaching an anomaly in the current galaxy known as the Blenga Zone. This area is known to be a hotspot of strange energy - some even describe the energy as “mystical” in nature. I believe that plotting a course directly through it may provide the catalyst to reverse your consciousnesses back into your original bodies.
I do admit this is not an area in which I have any expertise, so if any of you do have experience with this sort of thing, I am willing to listen to your advice.
For the rest of you, you’ll find sturdy restraints emerging from the walls. Please be ready to strap yourselves in - I imagine this part of our voyage will be less than smooth.
Please stand by …


As promised, wherever you are on Navi, a padded harness emerges from the wall nearby, ready for you to utilize when the turbulence begins. And what turbulence it is! The shaking begins gradually, but quickly increases in intensity until the movement becomes severe, and Navi shouts for everyone to strap in and brace for impact. Warnings blare over the PA, lights flicker out and are replaced with the dim red glow of emergency lights, and it seems as if Navi will be shaken apart at the seams. The ship pitches in varying directions, over and over again, until the crash of final impact can be felt, and Navi flips over a few times before skidding to a stop. On the bright side, Navi landed right side up.

On the even brighter side … at least you’re back in your body now?

scene two.

Eventually, through your combined powers of investigation, it becomes apparent that Navi is offline. The glyphlinks won’t connect, everything on the ship is in low-power mode, and even the drones are nowhere to be found. It’s not hard to guess that Navi has sustained some injuries after that extremely rough landing. Luckily, the loading dock is still functional, so you can still leave the ship to check out the planet!

Checking out the planet means discovery that Navi’s crash ended not far from a walled city, and what looks like a factory town on the outside of that wall. Any passengers curious enough to investigate will find themselves soon met - with wariness and suspicion - by local inhabitants, and escorted into the heart of the slums to meet with their leader, who resides with other locals in a large, abandoned warehouse. Roughly made tents are scattered throughout the warehouse floor, giving it the appearance of a refugee camp more than permanent housing, and a small crowd of children is seated around a larger hooded and cloaked figure seated on a stack of wooden crates. He stops imparting whatever wisdom the children had been attending with rapt attention and glances up at the newcomers.

“I see we have some visitors,” he says, in a neutral, slightly metallic voice. “Welcome to Rizyria. We don’t have much, but if you come in peace, we’re quite happy to share what we have.” He stands and pushes back the hood from his cloak to show his unobscured face, which is covered in numerous fluttering miniature wings, which are in turn covered with even more eyes. “My name is Hanna’morith. What brings you to us today?”

scene three.
Once the exposition cutscene has been cleared, Hanna’morith offers to assist with healing Navi, and he promises to recruit some of the other Rizyrians for the effort as well. There’s just one thing he’ll ask in return - your assistance in locating the Imrathic Shattershards, which are scattered to various public buildings and private collections inside the walled city of New Estos. All you will need to do is locate one of the shards, liberate it from its current abode, and return it to Hanna’morith for eventual reconstitution.

A handful of Rizyrians appear at Hanna’morith’s side to start planning the various infiltrations, and Hanna’morith asks to be taken to see the injured Navi. Feel free to mingle while you wait, and once your plans are finalized, you can head out whenever you’d like - though sooner is better, obviously. If not undertaking this high-risk scavenger hunt, you can head back to Navi, or stay in town to take in the entirely terrible sights.
bilocates: (Still creepy with blood)

[personal profile] bilocates 2022-06-13 12:11 am (UTC)(link)
Who doesn't like causing a little chaos and destruction every now and then? Simon certainly does when the mood strikes, so why not take advantage and tear down a museum full of bullshit? It's odds like these that absolutely make desecration necessary, and Simon is more than willing to drop his vow of not bilocating for a good cause. So long as he doesn't have any more events like when Navi paired him with Jack everything should be fine.

Until they get back home, but that's a problem for future Simon to deal with.

Today's problem involves fire alarms. Simon allowed the smoke to build some before he triggered the alarms, the ear piercing wails punctuated by a sudden darkness as he also cut the primary power. That, coupled with the smoke, was more than enough to send the crowds into a fearful frenzy as people began to flee for the exits in confusion.

And just to add to the party before the metallic security guards could leap into action several cases exploded in a rain of falling glass. Forgive him for showing off, Julia, he's not had a chance to flex his proverbial muscles in a while.