event } the honk is coming from inside the ship
WHO: Everyone left behind on Navi.
WHAT: There’s a goose on the loose!
WHERE: Anywhere on Navi.
WHEN: Feb. 20-March 13
WARNINGS: Add these to your comment subject lines as needed! And if the goose pecks through your skull, please make sure to fill out the death page.
Those of you who haven’t been swept off to a hell dimension may find that Navi is … unusually empty. Those links you had with your partner? It’s like they’ve just been shut off with the flick of a switch. Weird, right?
However, Navi’s halls are not exactly quieter for the emptiness. At first, you might think you’re imagining it, but soon enough, it becomes evident that there is something else on board this ship and it honks. The honking is intermittent, but it never truly ends for good. You’ll hear it through the walls, outside your cabin doors, on the next floor - everywhere.
After a few hours of this nonsense, Navi reaches out to the passengers via the mental link and asks them to find the source of this infernal noise and round it up so it can be ejected from the ship. It’s driving Navi nuts, they can’t tell where the honking is coming from, so they can’t take care of it themselves. It won’t be easy, because this goose is wily (and an eldritch being, technically), but it needs to be handled, and there’s no one else around. Good thing you’re still here to help!
WHAT: There’s a goose on the loose!
WHERE: Anywhere on Navi.
WHEN: Feb. 20-March 13
WARNINGS: Add these to your comment subject lines as needed! And if the goose pecks through your skull, please make sure to fill out the death page.
Those of you who haven’t been swept off to a hell dimension may find that Navi is … unusually empty. Those links you had with your partner? It’s like they’ve just been shut off with the flick of a switch. Weird, right?
However, Navi’s halls are not exactly quieter for the emptiness. At first, you might think you’re imagining it, but soon enough, it becomes evident that there is something else on board this ship and it honks. The honking is intermittent, but it never truly ends for good. You’ll hear it through the walls, outside your cabin doors, on the next floor - everywhere.
After a few hours of this nonsense, Navi reaches out to the passengers via the mental link and asks them to find the source of this infernal noise and round it up so it can be ejected from the ship. It’s driving Navi nuts, they can’t tell where the honking is coming from, so they can’t take care of it themselves. It won’t be easy, because this goose is wily (and an eldritch being, technically), but it needs to be handled, and there’s no one else around. Good thing you’re still here to help!

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"Why? Are you worried they'll ask us to toss you next?" She smiles, saccharine-sweet. Yes, she's being a bit of a brat.
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Instead he'll pick up on the unspoken. "Are you expecting it to be necessary?" Yeah, Simon's absolutely rude and just continuing on a conversation that wasn't said out loud. If she can be a brat, so can he.
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"Sweetie, after several years of hopping around the multiverse, I've learned that the only thing you can ever really expect is the unexpected."
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However, now she's just being intentionally obtuse. Frustrating. Fine, he'll state it flatly. "They don't have passengers ejected lightly, you know this." So no, he isn't worried it's going to be him next and no he's not worried about the unexpected right now.
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"Of course I know that - I've been here for a hot minute. You, on the other hand ..." She shrugs, meaning that it's a tossup as to whether Simon would know, since he's so new, and apparently can't even remember Navi's name.
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"I can gauge intent just fine," Speaking of, there was a murderous goose on the loose and no one else seemed particularly concerned about it. Well, it's about time he wrap this up before she keeps needling him with more questions he won't answer. He thinks he might just straighten up and walk off. The headache's lessened, time to murder a honk.
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"See you around, Lurch."